Physics for Game Developers

9781449392512

Bourg, D & Humphreys, K.

Gardners

If you want to enrich your game's experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You'll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox, smartphones, and tablets. You'll also get a handle on how to take advantage of various sensors such as accelerometers and optical tracking devices. Authors David Bourg and Bryan Bywalec show you how to develop your own solutions to a variety of problems by providing technical background, formulas, and a few code examples. This updated book is indispensable whether you work alone or as part of a team. Refresh your knowledge of classical mechanics, including kinematics, force, kinetics, and collision response.

If you want to enrich your game's experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You'll learn about collisions, explosions, sound, projectiles, and other eff... Read more

If you want to enrich your game's experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You'll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox, smartphones, and tablets. You'll also get a handle on how to take advantage of various sensors such as accelerometers and optical tracking devices. Authors David Bourg and Bryan Bywalec show you how to develop your own solutions to a variety of problems by providing technical background, formulas, and a few code examples. This updated book is indispensable whether you work alone or as part of a team. Refresh your knowledge of classical mechanics, including kinematics, force, kinetics, and collision response. Show less

Condition Stock Price
New 0
R
1 150.00
Excellent 5
R
1 035.00
Good 0
R
920.00
Fair 1
R
865.00
Sell This Book Buy This Book
Book Condition Definitions
New
New book.
Excellent
Like new. No torn or missing pages. No writing and/or highlighting.
Lightly used.  No tears or missing pages. Minimal writing and/or highlighting.
Significantly used. No missing pages. Significant writing and/or highlighting, but text remains legible.
Good
Like new. No torn or missing pages. No writing and/or highlighting.
Lightly used.  No tears or missing pages. Minimal writing and/or highlighting.
Significantly used. No missing pages. Significant writing and/or highlighting, but text remains legible.
Fair
Like new. No torn or missing pages. No writing and/or highlighting.
Lightly used.  No tears or missing pages. Minimal writing and/or highlighting.
Significantly used. No missing pages. Significant writing and/or highlighting, but text remains legible.